Mobile Phone
Pub Fruity
Colin McRae Rally 2005
Thief: Deadly Shadows
Slot Racers
FPR Superbikes
Le Mans
Now Quiz
Aquastax

Flash/iPhone
Bomboozle iPhone
Time4Cat
Super Sloth Bomber
Axomosis
Knightfall
Knightfall 2
Block Squad

Nintendo DS
Black Sigil: Blade of the Exiled


Mobile Phone
Creeper
Tony Hawk's Skateboarding
Powerpack 1: Balloon Pig, Fireworks, Potato Skater
BMW Racing
Pub Quiz
Outrun 2
Halo
Barrio 19/MTV Jump
Spongebob Squarepants


NigSek
Screwshot
Danté Swashboot
Finblade Logo
Scrap Work


BMW Racing

This was actually a fully in production game up until the end, although from my understanding the game is due to be released soon under a different publisher. We were fairly reluctant to make the full jump to a completely 3D polygonal engine for our next racer, so we decided to go with very effective psuedo-3D effects combining 3D prerendered cars using BMW's own data and low-polygonal realtime environments.

Speaking my personal opinions, I feel this would be my most polished racer to date, having been my fourth racer in as many years.























Poly count: 12 faces


Poly count: 11 faces


Poly count: 37 faces


Poly count: 18 faces


256x256 texture map used for all objects in game



"The UBERCOW shall live on forever more!"